Last Friday I went to at talk by Brian David Johnson from Intel. That sentence sounds like any other that an academic could write–always with the going to seminars we acahacks are. That is until you hear that Brian David Johnson is a “consumer experience architect” in the Digital Home – User Experience Group at Intel. Okay that is a bit odd for a typical seminar speaker, but still lies in the “reasonable” range. And then you find out the title of his talks is “Brain Machines: Robots, Free Will and Fictional Prototyping as a Tool for AI Design” and you say, whah? Which is exactly what a group of about forty of us said upon hearing about this seminar, and is exactly why we showed up to hear the talk!
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The Equilibrium Theory of Games
The other day I ran into a good friend from Tlön, who told me the most fascinating story about his discovery of a new theory of games.
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Ski Lift Conversations
The man on the lift chair at Stephen’s Pass asks me my occupation. Professor, I tell him, at the University of Washington.
Oh, he offers, My daughter is a fourth generation Husky. I was in the class of 1972. Or, well I would have been if I’d graduated, but I knew what I wanted to do didn’t need a degree. If I’d wanted to work for IBM or Honeywell or something, then I guess it would matter.
Seattle, he continues scratching some snow from his mustache, used to be such a great city. But now, the traffic is crazy. My wife and I went on a trip and couldn’t find a city more messed up than Seattle.
Interesting, I tell him, hoping that exactly my lack of interest might change the topic of conversation. So what do you do?
I’m retire now, but I used to be developer.
The Library of Laplace
(With apologies to Jorge Luis Borges.)
The universe, which others call the cellular automata, is composed of an indefinite (and perhaps infinite) number of square rooms, each room having four doors (in what we can, for lack of a better choice, assumelie in the cardinal directions of north, south, east, and west.) Each door leads to an adjoining room which is identical to the other rooms except for one salient feature. In the middle of each room stands a monstrous monolith whose color is not fixed, but changes regularly every forty two seconds.
Like most inhabitants of the universe, I have often contemplated the mysterious workings of the monolith…
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