{"id":2324,"date":"2009-05-27T20:05:47","date_gmt":"2009-05-28T03:05:47","guid":{"rendered":"http:\/\/dabacon.org\/pontiff\/?p=2324"},"modified":"2009-05-27T20:05:47","modified_gmt":"2009-05-28T03:05:47","slug":"life-sized-katamari-controller","status":"publish","type":"post","link":"https:\/\/dabacon.org\/pontiff\/2009\/05\/27\/life-sized-katamari-controller\/","title":{"rendered":"Life Sized Katamari Controller"},"content":{"rendered":"<p>Katamari Damacy is a very cool game, if for no other reason than it is a game in which &#8220;scale&#8221; changes.  The basic idea is that you roll a ball around which picks up objects that aren&#8217;t too big for the ball and then the ball grows.  Usually you are racing a clock to make your ball big enough.  I know, I know, it sounds crazy, but it&#8217;s highly addictive.<br \/>\nBut this, <a href=\"http:\/\/www.kellbot.com\/2009\/05\/life-size-katamari-lives\/\">this is way cool<\/a>.  A controller for the game which is&#8230;.a big shiny metal ball:<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Katamari Damacy is a very cool game, if for no other reason than it is a game in which &#8220;scale&#8221; changes. The basic idea is that you roll a ball around which picks up objects that aren&#8217;t too big for the ball and then the ball grows. Usually you are racing a clock to make &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/dabacon.org\/pontiff\/2009\/05\/27\/life-sized-katamari-controller\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Life Sized Katamari Controller&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[31,84],"tags":[],"class_list":["post-2324","post","type-post","status-publish","format-standard","hentry","category-games","category-technology"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/posts\/2324","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/comments?post=2324"}],"version-history":[{"count":0,"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/posts\/2324\/revisions"}],"wp:attachment":[{"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/media?parent=2324"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/categories?post=2324"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dabacon.org\/pontiff\/wp-json\/wp\/v2\/tags?post=2324"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}